AoeStats
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Arabia

510453160Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 50m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Maya · Argentina
1695
+9
🇦🇷 Persians · Argentina
1508
+16
🇦🇷 Britons · Argentina
1507
+16
🇦🇷 Franks · Argentina
1455
+19
🇧🇷 Britons · Brazil
1584
-18
🇧🇷 Vietnamese · Brazil
1527
-15
🇲🇽 Khmer · Mexico
1492
-14
🇧🇷 Persians · Brazil
1480
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 3,059 9:03 26:35 37:39 ⚔ Archer Rush
60 3,037 8:33 22:23 41:30 ⚔ Scout Rush
57 2,877 8:28 21:44 33:27 ⚔ Archer Rush
48 2,442 9:33 22:16 47:10 ⚔ Scout Rush
46 2,361 8:44 33:47 — ⚔ Archer Rush
38 1,941 8:30 21:38 41:34 ⚔ Scout Rush
35 1,760 8:46 35:59 — ⚔ Archers into Skirms
35 1,788 8:59 21:52 39:34 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,810 12,766 21,345 880 64,801 70,891
31,620 12,295 15,470 300 59,685 63,410
15,375 18,580 15,775 4,105 53,835 62,072
18,895 10,495 10,070 1,180 40,640 42,307
12,335 14,051 11,445 400 38,231 39,127
14,105 7,437 5,925 400 27,867 28,235
7,970 10,858 5,870 625 25,323 28,492
5,600 7,486 4,455 700 18,241 20,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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