AoeStats
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Black Forest

510274694Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 63m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Celts · Pakistan
901
+15
🇭🇰 Mongols · Hong Kong SAR China
878
+16
🇮🇳 Italians · India
835
+18
🇨🇳 Franks · China
822
+19
🇷🇺 Ethiopians · Russia
925
-19
🇹🇷 Franks · Türkiye
915
-18
🇦🇷 Malians · Argentina
856
-16
🇹🇷 Britons · Türkiye
837
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 2,630 10:26 15:56 30:42 ⛏ Fast Castle
33 2,061 13:53 18:51 33:46 ⛏ Fast Castle
22 1,397 12:52 16:38 32:21 ⛏ Fast Castle
16 1,032 13:57 19:44 31:06 ⛏ Fast Castle
14 884 12:32 20:56 35:00 ⛏ Fast Castle
13 817 11:00 15:36 29:12 ⛏ Fast Castle
13 819 12:02 19:07 31:37 ⛏ Fast Castle
9 544 12:35 19:53 37:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,985 32,480 25,550 4,850 81,865 103,762
30,825 29,430 18,290 1,945 80,490 140,997
42,850 17,455 15,815 3,665 79,785 82,658
19,945 33,830 19,525 1,860 75,160 105,364
25,850 13,415 16,585 2,955 58,805 66,456
16,005 18,425 13,885 2,850 51,165 91,859
14,775 12,835 7,015 2,540 37,165 61,275
17,855 8,623 5,195 910 32,583 50,577
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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