AoeStats
← ALAM-THE-GHAZAI

Black Forest

510271068Analyzed
4v4 RM · 15h ago on Sep 30, 2026· 57m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Celts · Pakistan
889
+12
🇹🇷 Mongols · Türkiye
853
+13
🇹🇷 Britons · Türkiye
822
+15
🇺🇸 Khmer · United States
814
+15
🇨🇿 Khmer · Czechia
901
-18
🇦🇺 Franks · Australia
785
-13
🇦🇺 Spanish · Australia
770
-13
🇫🇷 Vikings · France
719
-17
Player eAPM Actions Feudal Castle Imperial Opening
31 1,808 12:48 18:24 37:21 ⛏ Fish Boom FC
27 1,569 11:29 16:14 36:19 ⛏ Fish Boom FC
18 1,006 13:31 18:22 34:53 ⛏ Fish Boom FC
15 848 11:13 21:47 41:35 ⛏ Fast Castle
15 868 14:32 21:09 35:29 ⛏ Fast Castle
13 732 13:03 21:04 38:15 ⛏ Fast Castle
9 511 17:00 28:31 36:48 ⚔ M@A into Archers into Skirms
8 484 13:43 21:49 39:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,960 21,200 31,070 4,700 88,930 98,884
36,165 26,945 17,200 2,985 83,295 91,302
26,615 30,055 20,630 2,900 80,200 106,622
17,905 34,386 17,905 1,635 71,831 101,669
29,100 15,320 20,805 4,935 70,160 77,215
16,205 20,822 17,160 4,365 58,552 76,975
29,225 7,125 15,675 1,500 53,525 56,222
14,525 8,355 5,400 2,050 30,330 39,935
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.