AoeStats
← Alvinangus

Arena

510523137Analyzed
4v4 RM · 14h ago on Oct 1, 2026· 52m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1100
+16
🇨🇳 Khmer · China
1058
+18
🇹🇼 Byzantines · Taiwan
1055
+18
🇻🇳 Huns · Vietnam
1012
+59
🇧🇷 Slavs · Brazil
1224
-22
🇺🇦 Bohemians · Ukraine
1190
-22
🇧🇷 Chinese · Brazil
1032
-15
🇦🇷 Persians · Argentina
977
-13
Player eAPM Actions Feudal Castle Imperial Opening
66 3,477 10:48 14:51 28:33 ⛏ Fast Castle
39 2,065 9:50 13:35 28:02 ⛏ Fast Castle
26 1,376 12:07 16:25 30:31 ⛏ Fast Castle
23 1,243 10:10 15:31 32:35 ⛏ Fast Castle
22 1,155 12:43 18:47 32:06 ⛏ Fast Castle
20 1,084 11:13 15:19 29:50 ⛏ Fast Castle
20 1,067 10:56 20:53 33:35 ⛏ Fast Castle
19 1,019 10:23 14:19 30:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,085 37,415 17,910 1,050 91,460 101,104
34,035 19,090 22,835 5,650 81,610 104,931
40,120 13,030 23,225 2,250 78,625 88,436
19,770 30,880 18,955 4,200 73,805 91,622
36,795 15,920 6,970 2,025 61,710 69,173
28,270 17,520 11,860 2,310 59,960 75,798
19,105 23,900 11,460 3,000 57,465 62,147
19,550 13,470 13,915 1,705 48,640 54,513
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.