Four Lakes
508565716Analyzed1v1 RM
·
9d ago on Sep 23, 2026·
23m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Jazzmushroom's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Jazzmushroom
B
Feudal Age
10:27
vs 10:51
top 37%
Castle Age
23:02
vs 20:09
btm 21%
Imperial Age
—
vs 36:23
btm 0%
eAPM
38
vs 32
top 38%
First military
12:48
vs 12:45
btm 49%
▼
Slow Castle Age at 23:02 — slower than 79% of analysed players on Four Lakes
▼
Town centers idle 3:46 of the first 23:02 — keep villagers queued
chrisrossmuller123
S
Feudal Age
8:20
vs 10:51
top 0%
Castle Age
17:26
vs 20:09
top 20%
Imperial Age
—
vs 36:23
btm 0%
eAPM
58
vs 32
top 12%
First military
9:19
vs 12:45
top 9%
▲
Fast Feudal Age at 8:20 — faster than 100% of analysed players on Four Lakes
▲
Fast Castle Age at 17:26 — faster than 80% of analysed players on Four Lakes
▲
High eAPM (58) — top quarter of analysed players
▲
Early military at 9:19 (Archer) — earlier than 91% of analysed players on Four Lakes