Runestones
507200641Analyzed1v1 RM
·
15d ago on Sep 17, 2026·
19m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Jazzmushroom's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
Jazzmushroom
C
Feudal Age
12:55
vs 10:15
btm 7%
Castle Age
—
vs 21:31
btm 0%
Imperial Age
—
vs 38:22
btm 0%
eAPM
39
vs 34
top 41%
First military
13:21
vs 11:31
btm 34%
▼
Slow Feudal Age at 12:55 — slower than 93% of analysed players on Runestones
▼
Town centers idle 4:39 of the first 19:38 — keep villagers queued
Templar
S
Feudal Age
8:54
vs 10:15
top 10%
Castle Age
19:00
vs 21:31
top 21%
Imperial Age
—
vs 38:22
btm 0%
eAPM
62
vs 34
top 12%
First military
9:51
vs 11:31
top 25%
▲
Fast Feudal Age at 8:54 — faster than 90% of analysed players on Runestones
▲
Fast Castle Age at 19:00 — faster than 79% of analysed players on Runestones
▲
High eAPM (62) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 19:00