AoeStats
← Jazzmushroom

Black Forest

506715703Analyzed
1v1 RM · 17d ago on Sep 14, 2026· 26m 30s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
1413
+17
🇦🇷 Teutons · Argentina
1442
-17
Player eAPM Actions Feudal Castle Imperial Opening
28 731 17:17 — —
21 554 15:29 25:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
4,975 3,038 675 375 9,063 10,821
3,025 2,168 100 250 5,543 6,512
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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