AoeStats
← Lic. VELEZ Y VINO

Nomad

510185552Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 25m 46s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Italians · Australia
1896
+8
🇬🇧 Burmese · United Kingdom
1840
+10
🇫🇷 Britons · France
1793
+12
🇦🇷 Bohemians · Argentina
1783
+12
🇦🇷 Khitans · Argentina
1731
-12
🇦🇷 Saracens · Argentina
1721
-11
🇦🇷 Romans · Argentina
1703
-10
🇦🇷 Khmer · Argentina
1672
-9
Player eAPM Actions Feudal Castle Imperial Opening
64 1,660 12:09 14:55 — ⛏ Fish Boom FC
50 1,302 13:00 18:24 — ⚔ Fish Boom into Archers FC
46 1,181 13:26 17:35 — ⛏ Fish Boom FC
45 1,173 13:33 17:06 — ⛏ Fish Boom FC into Galleys
41 1,055 13:46 18:18 — ⚔ Fish Boom FC into Archers
40 1,026 12:14 21:15 — ⛏ Fish Boom into Fire Galleys FC
34 875 12:42 17:59 — ⛏ Fish Boom FC
31 799 13:44 17:33 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,325 7,175 2,095 200 14,795 15,539
4,950 6,834 1,390 755 13,929 14,355
Q
6,225 5,923 1,250 310 13,708 14,428
5,075 6,356 1,295 400 13,126 13,794
4,725 5,885 835 850 12,295 12,309
4,625 3,866 2,435 335 11,261 10,865
5,535 4,051 825 200 10,611 10,574
4,485 3,657 950 355 9,447 8,859
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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