AoeStats
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Arena

510262527Analyzed
4v4 RM · 17h ago on Sep 30, 2026· 53m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Bohemians · Australia
1164
+14
🇨🇳 Huns · China
1157
+14
🇨🇳 Franks · China
1155
+14
🇲🇽 Spanish · Mexico
1085
+18
🇨🇳 Mongols · China
1151
-16
🇨🇳 Dravidians · China
1115
-15
🇨🇳 Spanish · China
1107
-15
🇹🇼 Vietnamese · Taiwan
1091
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,192 11:02 14:58 28:03 ⛏ Fast Castle
36 1,900 10:19 16:00 31:01 ⛏ Fast Castle
36 1,909 10:32 14:15 33:45 ⛏ Fast Castle
33 1,732 10:52 15:46 39:36 ⛏ Fast Castle
32 1,688 10:27 14:39 27:59 ⛏ Fast Castle
28 1,482 10:09 16:41 29:06 ⛏ Fast Castle
24 1,278 10:45 15:13 30:01 ⛏ Fast Castle
15 798 8:41 16:58 36:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,200 31,405 18,560 3,550 96,715 100,206
36,820 29,530 13,505 1,720 81,575 91,168
33,865 22,660 19,445 4,100 80,070 87,961
30,975 24,300 21,560 2,500 79,335 94,868
27,295 32,790 10,005 1,600 71,690 78,283
22,435 24,115 13,205 1,800 61,555 68,150
25,635 11,520 15,200 4,240 56,595 58,204
7,975 6,945 2,480 1,570 18,970 25,272
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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