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Black Forest

505056130Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 36m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Romans · Switzerland
1151
+15
🇦🇷 Huns · Argentina
1141
+15
🇦🇷 Celts · Argentina
1120
+16
🇨🇭 Bohemians · Switzerland
1098
+17
🇨🇭 Japanese · Switzerland
1171
-17
🇨🇭 Hindustanis · Switzerland
1138
-16
🇨🇭 Britons · Switzerland
1101
-15
🇨🇭 Bohemians · Switzerland
1097
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,549 11:40 15:20 35:10 ⛏ Fast Castle
40 1,464 10:27 15:37 29:30 ⛏ Fast Castle
37 1,361 11:56 18:05 35:26 ⛏ Fast Castle
34 1,238 11:57 15:27 — ⛏ Fast Castle
34 1,255 13:15 16:50 29:06 ⛏ Fast Castle
25 923 11:40 16:20 30:20 ⛏ Fast Castle
24 878 10:25 14:46 32:58 ⛏ Fast Castle
16 589 12:18 16:49 30:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,565 16,301 4,545 950 45,361 52,522
15,580 14,765 6,385 1,600 38,330 43,296
17,350 10,885 7,110 1,700 37,045 45,410
15,605 12,630 5,880 1,125 35,240 40,698
14,415 8,775 4,770 1,150 29,110 34,553
11,100 9,443 4,245 2,215 27,003 32,218
10,085 10,523 3,725 1,190 25,523 27,911
9,975 10,173 1,145 1,750 23,043 23,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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