AoeStats
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Arena

509705933Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 39m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Berbers · Argentina
1338
+10
🇦🇷 Poles · Argentina
1263
+13
🇪🇨 Malay · Ecuador
1167
+17
🇦🇷 Saracens · Argentina
1081
+22
🇬🇧 Shu · United Kingdom
1228
-17
🇩🇪 Berbers · Germany
1202
-16
🇵🇱 Vietnamese · Poland
1200
-15
🇨🇦 Persians · Canada
1166
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 1,871 10:03 15:30 — ⛏ Fast Castle
46 1,835 7:58 23:38 39:30 ⚔ Tower Rush
45 1,792 10:26 14:40 — ⛏ Fast Castle
44 1,764 10:24 17:03 39:37 ⛏ Fast Castle
40 1,604 11:09 14:53 30:16 ⛏ Fast Castle
34 1,334 8:09 20:53 30:09 ⚔ Towers FC
29 1,169 10:42 14:54 — ⛏ Fast Castle
26 1,043 10:14 14:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,140 12,935 8,185 300 38,560 46,951
15,620 13,740 5,400 950 35,710 37,424
13,695 13,655 7,245 1,025 35,620 44,878
16,765 9,295 7,850 200 34,110 39,903
14,440 12,465 3,955 2,160 33,020 36,190
11,020 5,375 4,745 950 22,090 28,008
8,920 6,287 1,745 1,105 18,057 19,057
5,725 4,741 720 1,640 12,826 15,248
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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