AoeStats
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Nomad

509422471Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 37m 28s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
1175
+13
🇦🇷 Vietnamese · Argentina
1155
+14
🇹🇷 Burgundians · Türkiye
1132
+15
🇲🇽 Huns · Mexico
1110
+16
🇦🇷 Malians · Argentina
1125
-15
🇦🇷 Lithuanians · Argentina
1123
-15
🇮🇹 Vikings · Italy
1119
-15
🇺🇸 Japanese · United States
1082
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,306 15:00 21:28 — ⛏ Fish Boom FC
32 1,206 14:08 20:29 34:20 ⛏ Fish Boom into Galleys FC
29 1,098 14:05 19:40 — ⛏ Fish Boom into Galleys FC
28 1,050 13:28 18:18 — ⛏ Fish Boom FC
24 905 13:06 25:04 36:10 ⚔ Towers FC
22 807 15:01 20:19 — ⛏ Fish Boom FC
20 753 16:00 29:34 — ⚔ Fish Boom into Towers
17 628 20:21 25:34 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
11,120 13,085 5,025 1,800 31,030 34,804
9,420 9,570 3,275 2,915 25,180 27,002
8,800 8,310 3,360 3,465 23,935 26,060
8,755 7,387 3,240 3,325 22,707 23,490
9,615 5,803 2,440 2,525 20,383 21,674
5,625 6,666 250 500 13,041 13,590
5,785 4,243 560 2,100 12,688 13,046
3,925 4,065 685 1,605 10,280 9,664
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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