AoeStats
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Oasis

507543600Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 30m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Dravidians · Italy
1396
+13
🇫🇷 Armenians · France
1301
+16
🇮🇹 Franks · Italy
1288
+17
🇳🇴 Saracens · Norway
1274
+18
🇦🇷 Persians · Argentina
1481
-23
🇦🇷 Dravidians · Argentina
1343
-17
🇦🇷 Italians · Argentina
1249
-13
🇦🇷 Slavs · Argentina
1179
-11
Player eAPM Actions Feudal Castle Imperial Opening
60 1,809 9:56 27:21 — ⚔ Archer Rush
51 1,524 8:49 24:06 — ⚔ Scout Rush
43 1,293 8:57 — — ⚔ Archers into Skirms
43 1,301 8:56 20:23 — ⚔ Scout Rush
39 1,163 10:07 23:24 — ⚔ Scout Rush
38 1,145 9:18 23:23 — ⚔ Scout Rush
36 1,069 10:17 23:27 — ⚔ Archers into Skirms
36 1,092 8:14 27:37 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
9,950 4,160 4,995 200 19,305 19,764
10,760 4,730 2,525 100 18,115 19,653
9,505 5,020 2,800 200 17,525 18,793
5,450 7,773 4,095 125 17,443 18,376
9,385 4,238 2,400 200 16,223 17,145
5,585 5,720 2,750 0 14,055 14,789
4,700 4,636 2,010 0 11,346 11,365
4,495 3,470 2,055 0 10,020 10,495
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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