AoeStats
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Arena

507112314Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 36m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Hindustanis · Türkiye
1214
+13
🇨🇳 Magyars · China
1156
+16
🇪🇸 Berbers · Spain
1082
+19
🇺🇾 Japanese · Uruguay
981
+24
🇦🇷 Tatars · Argentina
1190
-20
🇧🇷 Franks · Brazil
1169
-19
🇫🇷 Celts · France
1126
-17
🇨🇱 Turks · Chile
1108
-16
Player eAPM Actions Feudal Castle Imperial Opening
38 1,361 11:00 19:12 — ⛏ Fast Castle
34 1,240 11:26 15:07 30:07 ⛏ Fast Castle
33 1,208 10:45 17:27 — ⛏ Fast Castle
29 1,064 11:39 15:30 30:50 ⛏ Fast Castle
27 982 11:03 16:55 — ⛏ Fast Castle
23 841 12:24 16:33 — ⛏ Fast Castle
19 687 11:27 16:13 30:39 ⛏ Fast Castle
19 696 10:45 14:39 22:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,320 10,215 9,200 300 38,035 38,882
16,805 10,830 6,690 1,600 35,925 38,587
16,660 10,805 6,010 850 34,325 37,603
8,210 12,920 4,720 1,700 27,550 30,006
7,815 8,805 2,845 1,150 20,615 22,348
7,295 7,780 2,430 1,635 19,140 21,024
8,640 5,257 3,030 1,430 18,357 20,342
7,985 4,255 4,725 0 16,965 22,151
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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