Arabia
503169278Analyzed4v4 RM
·
1mo ago on Aug 30, 2026·
22m 15s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Hessu
0 units ordered
海哥
0 units ordered
Evomartis
21 units ordered
Archer16
Spearman5
First military 12:43 — Archer
Ю菜刀 —
11 units ordered
Scout Cavalry7
Spearman4
First military 12:54 — Spearman
Zigoto85
20 units ordered
Scout Cavalry20
First military 12:54 — Scout Cavalry
Anthion
24 units ordered
Archer19
Spearman3
Crossbowman2
First military 11:51 — Archer
^9Jail^5a^9trix
5 units ordered
Scout Cavalry5
First military 13:57 — Scout Cavalry
Regnum Francorum
0 units ordered
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Evomartis’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Ю菜刀 —’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Zigoto85’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Anthion’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
^9Jail^5a^9trix’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9