AoeStats
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African Clearing

510625088Analyzed
4v4 RM · 8h ago on Oct 1, 2026· 27m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Turks · Netherlands
1717
+8
🇩🇪 Burgundians · Germany
1595
+12
🇬🇧 Britons · United Kingdom
1547
+14
🇧🇪 Georgians · Belgium
1468
+17
🇪🇸 Malians · Spain
1582
-16
🇪🇸 Celts · Spain
1488
-12
🇪🇸 Bohemians · Spain
1484
-12
🇨🇦 Ethiopians · Canada
1464
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 1,479 11:28 22:24 — ⚔ Archer Rush
53 1,466 12:07 — — ⚔ Archers into Skirms
43 1,195 11:30 19:55 — ⚔ Archers into Skirms
42 1,164 12:41 23:31 — ⚔ Scout Rush
41 1,138 13:59 18:08 — ⛏ Fish Boom FC
36 1,002 12:13 — — ⚔ Archers into Skirms
24 662 13:59 25:59 — ⚔ Archer Rush
20 561 13:01 — — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
5,430 5,004 1,080 1,080 12,594 12,634
5,150 4,462 2,130 300 12,042 12,461
4,610 3,690 1,580 850 10,730 10,629
4,650 4,104 570 350 9,674 9,970
5,210 2,842 730 750 9,532 10,203
2,675 3,568 1,540 325 8,108 8,030
3,550 3,225 975 225 7,975 9,181
3,450 2,338 150 845 6,783 6,738
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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