Arabia
503271376Analyzed1v1 RM
·
1mo ago on Aug 30, 2026·
44m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ade el toxicaso
129 units ordered
Crossbowman36
Battle Elephant30
Archer25
Scout Cavalry9
Elephant Archer9
Armored Elephant6
Pikeman6
Monk3
Light Cavalry2
Ratha (Ranged)2
Spearman1
First military 10:08 — Spearman
CamposMIC
132 units ordered
Pikeman54
Long Swordsman22
Man-at-Arms18
Skirmisher10
Scorpion8
Spearman6
Centurion5
Militia4
Monk4
Battering Ram1
First military 7:59 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ade el toxicaso’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3
CamposMIC’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1