AoeStats
← 晚辞

African Clearing

510544559Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 51m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1564
+15
🇨🇳 Portuguese · China
1559
+15
🇨🇳 Khmer · China
1534
+16
🇨🇳 Persians · China
1514
+17
🇵🇪 Huns · Peru
1612
-19
🇨🇳 Poles · China
1541
-16
🇵🇪 Chinese · Peru
1520
-15
🇲🇽 Ethiopians · Mexico
1477
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,770 13:21 17:36 37:45 ⛏ Fast Castle
47 2,401 12:05 32:06 45:58 ⚔ Scout Rush
46 2,344 13:27 16:55 40:33 ⛏ Fast Castle
42 2,181 13:15 17:49 — ⚔ FC into Archers
41 2,123 12:28 25:16 40:27 ⚔ Archer Rush
41 2,084 13:57 17:58 — ⛏ Fast Castle
39 2,025 13:38 17:48 41:42 ⛏ Fast Castle
30 1,534 12:41 17:15 37:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,725 20,782 13,670 4,600 67,777 68,123
27,800 18,788 16,905 3,940 67,433 73,187
27,140 19,098 13,295 2,945 62,478 66,060
27,380 16,561 15,285 1,150 60,376 63,780
17,630 19,459 10,130 5,990 53,209 55,874
25,740 15,571 9,655 1,965 52,931 54,053
12,395 18,385 7,435 2,400 40,615 40,482
7,570 10,480 5,900 950 24,900 26,911
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.