AoeStats
← 体制少妇白洁

Arena

507750399Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 42m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Vietnamese · Hong Kong SAR China
1509
+14
🇨🇳 Japanese · China
1464
+16
🇨🇳 Tupi · China
1377
+20
🇧🇷 Aztecs · Brazil
1501
-19
🇨🇿 Berbers · Czechia
1478
-18
🇦🇷 Persians · Argentina
1473
-18
🇪🇸 Tatars · Spain
1420
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 2,008 8:34 20:31 30:52 ⚔ Towers into Archers
47 1,987 10:51 14:32 28:39 ⛏ Fast Castle
40 1,724 10:25 14:00 24:44 ⛏ Fast Castle
39 1,671 10:21 14:01 28:57 ⛏ Fast Castle
39 1,679 10:31 14:07 28:46 ⛏ Fast Castle
36 1,523 10:26 14:41 28:11 ⛏ Fast Castle
27 1,131 10:40 21:43 39:16 ⛏ Fast Castle
25 1,066 10:30 14:23 28:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,170 15,417 27,380 890 79,857 81,785
29,990 19,403 23,420 2,355 75,168 77,712
31,470 23,650 14,035 1,705 70,860 78,234
17,160 22,230 16,735 6,895 63,020 69,048
23,040 19,447 12,355 4,250 59,092 69,287
22,220 11,755 9,420 2,930 46,325 57,544
18,035 12,530 7,730 1,750 40,045 42,159
11,150 12,610 6,580 1,190 31,530 33,054
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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