AoeStats
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Lombardia

507536107Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 45m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burmese · Argentina
1576
+10
🇫🇷 Burgundians · France
1494
+14
🇷🇺 Saracens · Russia
1491
+14
🇳🇱 Italians · Netherlands
1470
+15
🇭🇰 Britons · Hong Kong SAR China
1541
-17
🇨🇳 Burgundians · China
1488
-15
🇨🇳 Persians · China
1445
-13
Player eAPM Actions Feudal Castle Imperial Opening
63 2,882 8:58 19:42 35:13 ⚔ Scout Rush
53 2,414 11:37 15:45 32:28 ⛏ Fast Castle
49 2,257 8:25 21:20 37:31 ⚔ Scout Rush
42 1,910 9:00 15:16 35:33 ⛏ Fast Castle
42 1,908 10:01 22:24 39:59 ⚔ Archer Rush
41 1,875 11:04 22:07 40:07 ⚔ Archer Rush
37 1,691 12:09 17:02 32:01 ⛏ Fast Castle
33 1,516 10:41 15:26 30:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,900 18,242 22,550 4,945 73,637 82,281
31,240 15,836 21,010 2,960 71,046 85,618
28,375 13,443 11,020 200 53,038 53,292
23,315 13,852 10,080 4,240 51,487 60,118
22,495 12,915 12,480 1,500 49,390 55,481
14,420 17,335 9,280 2,560 43,595 48,693
13,400 15,729 11,070 2,570 42,769 44,138
13,065 15,711 10,080 2,170 41,026 48,301
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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