AoeStats
← 体制少妇白洁

Black Forest

505916308Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 34m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Magyars · Hong Kong SAR China
1533
+13
🇨🇳 Bengalis · China
1516
+14
🇨🇳 Cumans · China
1442
+17
🇭🇰 Turks · Hong Kong SAR China
1501
-18
🇻🇳 Byzantines · Vietnam
1479
-17
🇨🇳 Vikings · China
1451
-16
🇲🇦 Inca · Morocco
1435
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 1,801 10:45 26:34 —
53 1,825 12:55 17:16 33:15 ⚔ Fish Boom into Scouts FC
52 1,790 12:53 20:25 — ⚔ Fish Boom into Scouts
44 1,519 21:55 26:56 — ⛏ Fast Castle
43 1,459 12:08 17:55 — ⛏ Fish Boom FC
35 1,184 18:07 24:53 — ⛏ Fast Castle
33 1,134 11:53 16:26 — ⛏ Fish Boom FC
30 1,033 12:38 17:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,735 12,100 3,975 3,705 33,515 38,135
13,550 10,005 5,600 200 29,355 30,595
10,480 7,919 3,065 930 22,394 25,499
10,355 6,599 1,980 1,620 20,554 22,371
8,520 7,690 1,985 885 19,080 21,762
7,100 5,857 350 485 13,792 15,203
5,950 4,922 335 1,225 12,432 12,913
4,575 4,880 1,335 480 11,270 12,004
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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