AoeStats
← 体制少妇白洁

Coastal Forest

503611632Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 63m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Tupi · Hong Kong SAR China
1555
+16
🇨🇳 Malay · China
1497
+19
🇨🇳 Italians · China
1431
+22
🇨🇳 Inca · China
1426
+22
🇹🇼 Byzantines · Taiwan
1590
-21
1576
-20
🇹🇼 Italians · Taiwan
1570
-20
1508
-17
Player eAPM Actions Feudal Castle Imperial Opening
60 3,777 10:11 14:35 45:09 ⛏ Fish Boom into Galleys FC
51 3,217 9:06 22:47 43:48 ⚔ Archers into Skirms
50 3,134 11:08 15:07 32:52 ⛏ Fish Boom FC
49 3,099 9:13 22:48 39:51 ⚔ Archer Rush
48 3,018 10:43 15:18 32:29 ⛏ Fast Castle
42 2,685 11:17 15:05 41:48 ⛏ Fast Castle
40 2,538 12:31 15:47 34:21 ⛏ Fish Boom FC
27 1,700 10:32 29:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,495 41,173 15,165 2,590 110,423 117,443
33,035 42,383 28,900 3,590 107,908 115,039
34,045 29,864 21,990 3,495 89,394 95,881
22,965 35,950 24,175 2,900 85,990 97,480
44,125 22,435 16,995 1,705 85,260 93,577
24,590 31,122 12,145 4,020 71,877 74,248
19,895 25,831 16,365 3,305 65,396 68,724
20,775 18,164 4,165 1,860 44,964 47,957
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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