Nomad
510720911Analyzed2v2 RM
·
8h ago on Oct 2, 2026·
5m 25s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,028 analysed team-game players on Nomad.
MetricHaddock13
D
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
9
vs 27
btm 5%
▼
Low eAPM (9) — busier hands win idle time back
Gescheiterte Existenz
A
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
31
vs 27
top 38%
Lanyard
A
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
31
vs 27
top 38%
▼
Town centers idle 4:27 of the first 5:25 — keep villagers queued
Greg The Egg
S
Feudal Age
—
vs 14:19
btm 0%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
51
vs 27
top 5%
▲
High eAPM (51) — top quarter of analysed players
▼
Town centers idle 5:04 of the first 5:25 — keep villagers queued