AoeStats
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Nomad

507436420Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 38m 50s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Vikings · United Kingdom
900
+11
🇦🇹 Turks · Austria
894
+11
🇮🇹 Byzantines · Italy
871
+12
🇩🇪 Lithuanians · Germany
850
+14
🇨🇳 Huns · China
821
-12
🇯🇵 Malay · Japan
803
-13
🇨🇳 Gurjaras · China
780
-12
🇹🇭 Mongols · Thailand
753
-11
Player eAPM Actions Feudal Castle Imperial Opening
25 977 15:01 22:16 — ⛏ Fish Boom FC
25 975 15:01 20:24 37:30 ⛏ Fish Boom FC
24 922 14:30 20:53 — ⛏ Fish Boom FC
19 723 17:24 22:45 — ⛏ Fast Castle
17 646 12:07 20:56 36:29 ⛏ Fast Castle
14 563 14:46 24:35 — ⚔ Fish Boom into Towers
13 513 15:21 22:17 — ⛏ Fast Castle
11 414 18:19 24:44 37:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
11,585 14,296 4,130 1,900 31,911 33,855
10,350 8,583 4,600 2,250 25,783 30,534
8,965 5,640 2,790 1,400 18,795 21,825
8,215 5,675 1,925 2,025 17,840 18,898
7,600 7,998 835 775 17,208 19,392
7,690 5,434 2,370 1,570 17,064 17,252
5,350 6,465 1,625 850 14,290 17,142
5,750 5,680 1,050 1,160 13,640 15,913
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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