AoeStats
← zelvos

Highland

504367231Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 51m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Magyars · Colombia
1058
+13
🇦🇷 Khmer · Argentina
996
+16
🇦🇷 Britons · Argentina
994
+16
🇦🇷 Slavs · Argentina
988
+16
🇺🇸 Inca · United States
1010
-17
🇺🇸 Huns · United States
1003
-18
🇺🇸 Magyars · United States
997
-15
🇺🇸 Saracens · United States
941
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,242 9:59 19:58 40:45 ⚔ Scout Rush
28 1,437 11:24 19:17 31:50 ⛏ Fast Castle
24 1,204 11:23 16:36 36:58 ⛏ Fast Castle
22 1,137 11:05 20:22 37:10 ⛏ Fast Castle
21 1,056 12:29 17:24 36:38 ⛏ Fast Castle
17 877 11:42 15:24 31:48 ⛏ Fast Castle
17 892 11:09 22:09 41:16 ⛏ Fast Castle
16 831 10:11 19:29 36:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,770 17,605 14,845 1,050 63,270 71,110
23,810 15,679 11,585 3,175 54,249 71,703
16,145 19,927 12,020 2,090 50,182 59,965
21,405 14,322 9,990 1,060 46,777 58,187
15,155 9,755 10,195 2,150 37,255 41,779
16,120 6,133 8,745 910 31,908 31,985
12,005 8,354 7,785 2,115 30,259 35,967
12,290 7,124 2,120 750 22,284 27,783
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.