AoeStats
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Arena

508106790Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 42m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Poles · Brazil
1405
+12
🇧🇷 Malay · Brazil
1374
+13
🇧🇷 Slavs · Brazil
1319
+15
🇧🇷 Aztecs · Brazil
1198
+21
🇩🇪 Italians · Germany
1321
-16
🇩🇪 Lithuanians · Germany
1309
-15
🇩🇪 Portuguese · Germany
1300
-15
🇩🇪 Slavs · Germany
1299
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,326 10:43 15:28 32:40 ⚔ FC into Scouts
40 1,721 10:50 14:13 29:41 ⛏ Fast Castle
36 1,558 10:32 14:31 27:57 ⛏ Fast Castle
31 1,330 10:00 17:20 31:50 ⛏ Fast Castle
25 1,064 9:51 15:02 29:16 ⛏ Fast Castle
24 1,045 11:07 14:52 34:54 ⛏ Fast Castle
23 1,004 11:09 15:00 29:33 ⛏ Fast Castle
22 958 12:38 16:17 25:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,875 26,545 14,585 3,710 73,715 83,645
28,515 21,149 12,600 2,010 64,274 69,698
25,815 16,930 17,270 4,205 64,220 76,300
28,610 20,665 7,520 4,850 61,645 70,298
19,750 19,555 6,910 1,745 47,960 53,030
23,985 15,610 5,035 1,500 46,130 53,361
14,255 11,986 9,510 4,240 39,991 43,840
16,045 9,004 7,195 1,570 33,814 37,847
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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