AoeStats
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Arena

507857488Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 38m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Hindustanis · Germany
1318
+13
🇩🇪 Portuguese · Germany
1301
+14
🇩🇪 Cumans · Germany
1300
+14
🇩🇪 Italians · Germany
1293
+14
🇺🇸 Malians · United States
1321
-17
🇲🇽 Malians · Mexico
1277
-15
🇲🇽 Britons · Mexico
1263
-14
🇧🇷 Byzantines · Brazil
1133
-9
Player eAPM Actions Feudal Castle Imperial Opening
38 1,484 12:04 15:36 29:18 ⛏ Fast Castle
38 1,467 11:10 15:33 30:41 ⛏ Fast Castle
34 1,332 10:12 15:43 29:26 ⛏ Fast Castle
29 1,116 11:21 17:36 31:19 ⛏ Fast Castle
25 956 10:09 14:02 29:03 ⛏ Fast Castle
23 912 12:15 15:53 33:07 ⛏ Fast Castle
22 871 8:50 14:10 34:01 ⛏ Fast Castle
21 807 8:51 21:53 34:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,255 12,805 11,315 2,450 50,825 57,618
21,890 10,600 11,290 2,355 46,135 48,150
21,845 11,975 10,750 950 45,520 49,681
19,445 14,780 7,285 3,010 44,520 47,316
17,335 16,100 3,680 1,600 38,715 48,211
12,750 14,120 7,245 2,400 36,515 40,869
12,075 10,555 5,630 2,280 30,540 33,837
6,705 3,910 2,570 1,005 14,190 16,783
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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