Four Lakes
508849234Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
52m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
lorry7138's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Dentato
A
Feudal Age
11:54
vs 10:51
btm 23%
Castle Age
16:00
vs 20:09
top 8%
Imperial Age
30:53
vs 36:23
top 10%
eAPM
49
vs 32
top 20%
First military
17:25
vs 12:45
btm 18%
▼
Slow Feudal Age at 11:54 — slower than 77% of analysed players on Four Lakes
▲
Fast Castle Age at 16:00 — faster than 92% of analysed players on Four Lakes
▲
Fast Imperial Age at 30:53 — faster than 90% of analysed players on Four Lakes
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (17:01) — usually safest before it
▲
Town centers almost never idle — 13s across the first 16:00
lorry7138
A
Feudal Age
10:56
vs 10:51
btm 47%
Castle Age
18:34
vs 20:09
top 32%
Imperial Age
30:56
vs 36:23
top 10%
eAPM
31
vs 32
btm 48%
First military
11:37
vs 12:45
top 35%
▲
Fast Imperial Age at 30:56 — faster than 90% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 18:33