Four Lakes
508845309Analyzed1v1 RM
·
6d ago on Sep 24, 2026·
48m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
lorry7138's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Dentato
B
Feudal Age
11:06
vs 10:51
btm 42%
Castle Age
22:19
vs 20:09
btm 27%
Imperial Age
31:53
vs 36:23
top 15%
eAPM
48
vs 32
top 21%
First military
12:44
vs 12:45
top 50%
▲
Fast Imperial Age at 31:53 — faster than 85% of analysed players on Four Lakes
▲
High eAPM (48) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 22:19
lorry7138
A
Feudal Age
11:56
vs 10:51
btm 22%
Castle Age
17:31
vs 20:09
top 21%
Imperial Age
31:29
vs 36:23
top 13%
eAPM
34
vs 32
top 44%
First military
11:55
vs 12:45
top 39%
▼
Slow Feudal Age at 11:56 — slower than 78% of analysed players on Four Lakes
▲
Fast Castle Age at 17:31 — faster than 79% of analysed players on Four Lakes
▲
Fast Imperial Age at 31:29 — faster than 87% of analysed players on Four Lakes
▲
Town centers almost never idle — 25s across the first 17:31