AoeStats
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Highland

506693962Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 41m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
1082
+15
1070
+15
🇩🇪 Italians · Germany
1055
+16
🇩🇪 Burgundians · Germany
1031
+17
🇺🇸 Italians · United States
1111
-18
🇬🇧 Lithuanians · United Kingdom
1059
-16
🇧🇪 Koreans · Belgium
1039
-15
🇹🇷 Mongols · Türkiye
1011
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 1,799 11:32 20:29 35:10 ⚔ FC into Archers
28 1,175 11:17 16:44 34:43 ⛏ Fast Castle
26 1,077 10:02 15:51 — ⚔ Archer Rush
25 1,037 11:01 18:16 41:08 ⛏ Fast Castle
19 774 12:13 16:11 33:23 ⛏ Fast Castle
18 739 11:14 21:36 — ⛏ Fast Castle
18 763 11:13 20:03 34:03 ⛏ Fast Castle
18 756 10:40 22:58 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,115 11,221 8,475 2,800 37,611 44,155
13,620 12,089 6,440 2,640 34,789 43,730
14,835 9,068 8,205 1,525 33,633 36,678
10,010 9,237 5,825 1,155 26,227 29,800
9,310 10,227 3,405 2,485 25,427 29,593
12,760 5,554 5,180 750 24,244 34,960
11,370 6,425 2,390 1,585 21,770 28,629
6,725 8,608 3,945 360 19,638 21,635
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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