AoeStats
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Arena

510247151Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 57m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Spanish · Chile
855
+13
🇵🇷 Persians · Puerto Rico
837
+14
🇲🇽 Italians · Mexico
809
+15
🇨🇱 Turks · Chile
726
+20
🇵🇪 Vikings · Peru
849
-18
🇦🇷 Portuguese · Argentina
790
-15
🇨🇴 Persians · Colombia
772
-15
🇧🇷 Shu · Brazil
762
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,505 11:09 16:15 34:57 ⛏ Fast Castle
35 2,011 11:40 17:57 33:49 ⛏ Fast Castle
27 1,573 9:25 19:57 30:02 ⛏ Fast Castle
25 1,405 10:16 19:17 41:22 ⛏ Fast Castle
24 1,352 12:35 17:40 33:26 ⛏ Fast Castle
21 1,226 15:54 19:59 35:02 ⛏ Fast Castle
17 994 10:28 16:24 32:56 ⛏ Fast Castle
15 864 13:24 25:17 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
40,050 15,625 24,805 2,800 83,280 90,028
37,185 26,120 14,805 4,900 83,010 86,480
28,255 21,579 18,800 1,500 70,134 84,115
27,980 15,430 15,785 3,125 62,320 72,635
21,795 20,715 11,315 2,350 56,175 64,226
11,625 11,355 7,685 2,250 32,915 33,739
13,960 9,070 5,685 3,000 31,715 36,228
15,890 11,680 1,565 1,470 30,605 37,259
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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