AoeStats
← FutureEwe5582

Coastal Forest

510857847Analyzed
4v4 RM · 22h ago on Oct 2, 2026· 39m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Berbers · Poland
1820
+7
🇵🇱 Huns · Poland
1742
+9
🇦🇷 Bengalis · Argentina
1665
+12
🇵🇱 Inca · Poland
1371
+24
🇩🇪 Poles · Germany
1706
-18
🇩🇪 Koreans · Germany
1596
-14
🇨🇭 Turks · Switzerland
1518
-10
🇩🇪 Hindustanis · Germany
1511
-10
Player eAPM Actions Feudal Castle Imperial Opening
70 2,775 9:12 21:11 — ⚔ Fish Boom into Scouts
58 2,291 9:18 24:34 — ⚔ Scout Rush
57 2,237 11:00 15:38 35:22 ⛏ Fish Boom FC
48 1,888 10:47 14:43 36:42 ⛏ Fish Boom FC
41 1,607 10:29 15:08 — ⛏ Fast Castle
31 1,218 9:14 26:26 — ⚔ Archer Rush
18 708 10:41 14:44 36:09 ⛏ Fast Castle
8 308 — — —

Resources

Player Food Wood Gold Stone Spent Collected
17,540 13,174 14,155 1,350 46,219 48,228
13,895 17,188 7,880 1,620 40,583 43,243
22,545 7,555 8,670 200 38,970 39,082
17,295 10,313 7,650 950 36,208 37,555
14,835 6,473 6,360 420 28,088 29,534
8,100 8,345 2,955 685 20,085 24,531
6,385 7,050 2,680 445 16,560 17,247
700 125 50 0 875 923
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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