AoeStats
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African Clearing

510664541Analyzed
4v4 RM · 23h ago on Oct 2, 2026· 40m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Goths · India
1779
+13
🇦🇷 Sicilians · Argentina
1765
+13
🇮🇳 Romans · India
1743
+14
🇲🇽 Saracens · Mexico
1641
+19
🇦🇷 Maya · Argentina
1730
-16
🇧🇷 Vietnamese · Brazil
1729
-16
🇦🇷 Aztecs · Argentina
1696
-14
🇨🇱 Gurjaras · Chile
1665
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,081 12:57 22:15 40:21 ⚔ M@A into Archers
48 1,939 14:19 18:15 — ⛏ Fast Castle
45 1,825 13:18 20:27 33:11 ⚔ M@A FC
44 1,780 13:46 17:43 — ⛏ Fast Castle
44 1,794 13:08 17:24 37:58 ⚔ Fish Boom FC into Scouts
42 1,708 12:32 19:03 — ⚔ Archer Rush
39 1,564 12:33 16:19 — ⛏ Fast Castle
32 1,278 13:38 17:10 39:08 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
15,095 20,915 7,290 1,600 44,900 46,812
20,745 10,540 5,565 950 37,800 38,792
8,925 13,340 5,810 4,315 32,390 35,828
12,690 9,826 6,185 1,950 30,651 35,118
11,930 9,159 5,870 2,475 29,434 30,085
14,080 8,499 2,025 1,450 26,054 25,823
8,070 6,846 2,560 1,120 18,596 22,439
7,055 8,637 1,495 600 17,787 19,084
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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