AoeStats
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Arena

510470805Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 41m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1397
+11
🇨🇳 Cumans · China
1351
+13
🇨🇳 Malay · China
1331
+14
🇨🇳 Spanish · China
1305
+16
1305
-14
🇨🇳 Hindustanis · China
1293
-14
🇨🇳 Britons · China
1286
-13
🇹🇼 Persians · Taiwan
1280
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,119 11:57 14:24 26:08 ⛏ Fast Castle
50 2,067 10:49 15:28 30:13 ⛏ Fast Castle
43 1,793 10:45 14:31 35:16 ⛏ Fast Castle
38 1,583 9:12 21:21 35:05 ⛏ Fast Castle
34 1,407 9:58 13:31 30:25 ⛏ Fast Castle
33 1,365 10:19 14:52 — ⛏ Fast Castle
28 1,151 10:32 14:06 35:04 ⛏ Fast Castle
25 1,056 9:55 14:10 34:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,545 12,200 24,640 950 84,335 87,363
33,940 13,955 24,130 2,250 74,275 80,194
31,710 23,821 5,310 2,340 63,181 67,372
25,690 14,660 10,710 1,500 52,560 58,845
18,830 13,275 4,180 1,665 37,950 43,354
11,900 12,313 7,940 4,100 36,253 39,946
11,335 11,169 2,495 630 25,629 25,407
4,575 3,745 1,050 3,490 12,860 14,669
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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