AoeStats
← 76896859

Arena

504045605Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 55m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Saracens · Argentina
1046
+15
🇨🇴 Hindustanis · Colombia
1045
+15
🇩🇪 Persians · Germany
1035
+15
🇹🇷 Burgundians · Türkiye
988
+17
🇨🇳 Britons · China
1043
-17
1037
-16
🇮🇳 Bulgarians · India
1003
-15
🇨🇳 Britons · China
987
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 2,515 11:02 17:09 31:20 ⛏ Fast Castle
37 2,030 10:55 16:10 34:46 ⛏ Fast Castle
29 1,624 12:22 16:24 30:07 ⛏ Fast Castle
25 1,375 11:04 19:38 30:57 ⛏ Fast Castle
22 1,226 13:07 18:03 32:27 ⛏ Fast Castle
21 1,176 10:42 16:16 29:36 ⛏ Fast Castle
20 1,127 9:58 19:16 28:41 ⛏ Fast Castle
18 1,000 12:29 16:19 30:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,250 23,255 25,975 4,400 91,880 97,674
41,290 16,045 23,340 4,200 84,875 105,269
28,950 29,725 13,710 3,100 75,485 88,254
31,445 18,215 15,500 4,050 69,210 85,087
28,570 18,350 15,825 3,030 65,775 72,612
23,735 16,680 18,230 4,100 62,745 71,505
21,355 23,720 5,740 4,000 54,815 61,194
16,675 17,310 8,135 2,100 44,220 52,147
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.