Arabia
507371253Analyzed1v1 RM
·
16d ago on Sep 17, 2026·
30m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Sr_X's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,058 analysed 1v1 players on Arabia.
Darkenred
D
Feudal Age
9:58
vs 9:49
btm 45%
Castle Age
—
vs 21:48
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
16
vs 38
btm 6%
First military
16:03
vs 10:33
btm 13%
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 16:03 (Archer) — later than 87% of analysed players on Arabia
▼
Town centers idle 4:27 of the first 30:26 — keep villagers queued
Sr_X
D
Feudal Age
11:51
vs 9:49
btm 10%
Castle Age
27:36
vs 21:48
btm 5%
Imperial Age
—
vs 38:58
btm 0%
eAPM
36
vs 38
btm 45%
First military
13:00
vs 10:33
btm 23%
▼
Slow Feudal Age at 11:51 — slower than 90% of analysed players on Arabia
▼
Slow Castle Age at 27:36 — slower than 95% of analysed players on Arabia
▼
Town centers idle 9:26 of the first 27:36 — keep villagers queued