AoeStats
← Brodo Swaggins

Scandinavia

510302434Analyzed
1v1 RM · 2d ago on Sep 30, 2026· 69m 59s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bohemians · United Kingdom
1430
+18
🇲🇽 Sicilians · Mexico
1473
-18
Player eAPM Actions Feudal Castle Imperial Opening
35 2,435 10:28 21:06 36:23 ⚔ Fish Boom into Scouts
31 2,195 11:05 23:31 27:54 ⚔ Fish Boom into M@A into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
42,290 40,708 18,355 5,020 106,373 109,492
30,855 25,645 13,300 2,720 72,520 79,169
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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