Arabia
510412940Analyzed1v1 RM
·
18h ago on Sep 30, 2026·
55m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
5coinz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
5coinz
D
Feudal Age
11:04
vs 9:49
btm 19%
Castle Age
26:58
vs 21:49
btm 6%
Imperial Age
44:39
vs 38:58
btm 14%
eAPM
23
vs 38
btm 17%
First military
10:37
vs 10:33
btm 49%
▼
Slow Feudal Age at 11:04 — slower than 81% of analysed players on Arabia
▼
Slow Castle Age at 26:58 — slower than 94% of analysed players on Arabia
▼
Slow Imperial Age at 44:39 — slower than 86% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
Loom after the Feudal click (45:22) — usually safest before it
▼
Town centers idle 7:33 of the first 26:58 — keep villagers queued
Rosco_Bosco
D
Feudal Age
11:16
vs 9:49
btm 16%
Castle Age
30:06
vs 21:49
btm 2%
Imperial Age
39:37
vs 38:58
btm 44%
eAPM
14
vs 38
btm 4%
First military
15:47
vs 10:33
btm 14%
▼
Slow Feudal Age at 11:16 — slower than 84% of analysed players on Arabia
▼
Slow Castle Age at 30:06 — slower than 98% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 15:47 (Serjeant) — later than 86% of analysed players on Arabia
▼
Town centers idle 6:56 of the first 30:06 — keep villagers queued