Arabia
510404327Analyzed1v1 RM
·
13h ago on Sep 30, 2026·
33m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
5coinz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
fabricionfreitas
C
Feudal Age
10:15
vs 9:49
btm 37%
Castle Age
17:34
vs 21:49
top 8%
Imperial Age
—
vs 38:58
btm 0%
eAPM
11
vs 39
btm 2%
First military
18:59
vs 10:33
btm 6%
▲
Fast Castle Age at 17:34 — faster than 92% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 18:59 (Knight) — later than 94% of analysed players on Arabia
5coinz
C
Feudal Age
10:47
vs 9:49
btm 24%
Castle Age
20:23
vs 21:49
top 28%
Imperial Age
—
vs 38:58
btm 0%
eAPM
24
vs 39
btm 19%
First military
9:56
vs 10:33
top 36%
▼
Slow Feudal Age at 10:47 — slower than 76% of analysed players on Arabia
▲
Fast Castle Age at 20:23 — faster than 72% of analysed players on Arabia
▼
Low eAPM (24) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:28 of the first 20:23 — keep villagers queued