Arabia
510229921Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
32m 40s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
5coinz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Leyendhero
D
Feudal Age
10:30
vs 9:49
btm 30%
Castle Age
21:42
vs 21:49
top 48%
Imperial Age
—
vs 38:59
btm 0%
eAPM
14
vs 38
btm 4%
First military
22:09
vs 10:33
btm 3%
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:09 (Knight) — later than 97% of analysed players on Arabia
▼
Town centers idle 4:03 of the first 21:41 — keep villagers queued
5coinz
D
Feudal Age
10:40
vs 9:49
btm 26%
Castle Age
27:19
vs 21:49
btm 6%
Imperial Age
—
vs 38:59
btm 0%
eAPM
25
vs 38
btm 22%
First military
10:40
vs 10:33
btm 48%
▼
Slow Castle Age at 27:19 — slower than 94% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:04 of the first 27:19 — keep villagers queued