Arabia
510212393Analyzed1v1 RM
·
23h ago on Sep 30, 2026·
50m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
5coinz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
5coinz
D
Feudal Age
10:27
vs 9:49
btm 31%
Castle Age
26:58
vs 21:49
btm 6%
Imperial Age
45:58
vs 38:59
btm 10%
eAPM
28
vs 39
btm 28%
First military
10:34
vs 10:33
top 50%
▼
Slow Castle Age at 26:58 — slower than 94% of analysed players on Arabia
▼
Slow Imperial Age at 45:58 — slower than 90% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:18 of the first 26:58 — keep villagers queued
rudyf
C
Feudal Age
10:02
vs 9:49
btm 43%
Castle Age
19:43
vs 21:49
top 19%
Imperial Age
44:40
vs 38:59
btm 14%
eAPM
20
vs 39
btm 12%
First military
14:07
vs 10:33
btm 18%
▲
Fast Castle Age at 19:43 — faster than 81% of analysed players on Arabia
▼
Slow Imperial Age at 44:40 — slower than 86% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 5:06 of the first 19:43 — keep villagers queued