Arabia
510198053Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
61m 39s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
5coinz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
5coinz
D
Feudal Age
10:55
vs 9:49
btm 21%
Castle Age
28:06
vs 21:49
btm 4%
Imperial Age
42:28
vs 38:59
btm 24%
eAPM
20
vs 39
btm 12%
First military
11:52
vs 10:33
btm 31%
▼
Slow Feudal Age at 10:55 — slower than 79% of analysed players on Arabia
▼
Slow Castle Age at 28:06 — slower than 96% of analysed players on Arabia
▼
Slow Imperial Age at 42:28 — slower than 76% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom after the Feudal click (20:42) — usually safest before it
▼
Town centers idle 9:06 of the first 28:06 — keep villagers queued
MatuchiPica
D
Feudal Age
12:00
vs 9:49
btm 8%
Castle Age
30:51
vs 21:49
btm 2%
Imperial Age
—
vs 38:59
btm 0%
eAPM
23
vs 39
btm 17%
First military
13:22
vs 10:33
btm 21%
▼
Slow Feudal Age at 12:00 — slower than 92% of analysed players on Arabia
▼
Slow Castle Age at 30:51 — slower than 98% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
Town centers idle 10:36 of the first 30:51 — keep villagers queued