Arena
509984657Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
43m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
5coinz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 224,906 analysed 1v1 players on Arena.
Chasqui
D
Feudal Age
11:16
vs 10:54
btm 36%
Castle Age
20:19
vs 16:20
btm 18%
Imperial Age
39:14
vs 32:19
btm 10%
eAPM
18
vs 27
btm 22%
First military
13:24
vs 17:05
top 14%
▼
Slow Castle Age at 20:19 — slower than 82% of analysed players on Arena
▼
Slow Imperial Age at 39:14 — slower than 90% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:24 (Spearman) — earlier than 86% of analysed players on Arena
5coinz
C
Feudal Age
10:34
vs 10:54
top 35%
Castle Age
18:44
vs 16:20
btm 27%
Imperial Age
30:41
vs 32:19
top 34%
eAPM
17
vs 27
btm 19%
First military
17:37
vs 17:05
btm 45%
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (30:17) — usually safest before it
▼
Town centers idle 3:29 of the first 18:44 — keep villagers queued