AoeStats
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Arena

506619949Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 37m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Bengalis · Australia
1625
+11
🇦🇺 Byzantines · Australia
1584
+13
🇨🇭 Persians · Switzerland
1483
+17
🇦🇺 Slavs · Australia
1364
+21
🇧🇾 Berbers · Belarus
1523
-16
🇧🇪 Wu · Belgium
1511
-16
🇷🇺 Mapuche · Russia
1510
-16
🇬🇪 Ethiopians · Georgia
1463
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 1,704 10:40 14:28 27:09 ⛏ Fast Castle
40 1,502 10:29 14:35 27:26 ⛏ Fast Castle
34 1,272 11:58 16:05 — ⛏ Fast Castle
31 1,157 11:48 15:49 28:33 ⛏ Fast Castle
29 1,063 11:07 15:30 28:27 ⛏ Fast Castle
29 1,088 10:37 14:13 29:03 ⛏ Fast Castle
27 999 10:29 14:56 28:51 ⛏ Fast Castle
24 898 10:42 14:42 29:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,085 15,110 15,945 1,355 55,495 62,999
18,455 12,691 9,975 2,960 44,081 48,240
22,170 9,500 9,995 2,375 44,040 49,695
19,605 17,040 4,340 950 41,935 48,665
17,595 11,255 9,115 2,800 40,765 49,701
19,105 13,110 5,935 2,315 40,465 42,887
15,110 11,990 7,405 855 35,360 38,051
14,325 7,440 3,695 1,475 26,935 29,364
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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