AoeStats
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Arena

505840865Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 51m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1600
+10
🇩🇪 Cumans · Germany
1544
+12
🇩🇪 Burmese · Germany
1533
+12
🇩🇪 Japanese · Germany
1458
+14
🇧🇾 Franks · Belarus
1506
-14
🇬🇪 Turks · Georgia
1433
-12
🇷🇺 Italians · Russia
1426
-11
🇦🇺 Poles · Australia
1419
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 2,549 10:43 14:28 31:31 ⚔ Scouts FC
44 2,232 11:13 15:19 28:23 ⛏ Fast Castle
43 2,176 11:48 15:27 34:18 ⛏ Fast Castle
37 1,872 10:35 17:07 33:28 ⛏ Fast Castle
36 1,855 10:01 14:09 29:33 ⛏ Fast Castle
36 1,853 12:10 15:48 29:51 ⛏ Fast Castle
35 1,784 8:14 19:08 30:02 ⛏ Fast Castle
33 1,686 10:10 13:57 29:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,580 24,530 18,380 5,550 89,040 95,332
38,785 11,150 23,690 3,450 77,075 86,134
33,840 12,740 23,895 3,275 73,750 80,084
26,655 28,605 16,155 1,585 73,000 81,170
36,505 14,956 19,890 1,250 72,601 74,852
17,605 14,670 9,900 2,020 44,195 55,279
15,935 12,775 10,640 2,135 41,485 45,164
16,510 13,950 3,400 1,760 35,620 36,532
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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