AoeStats
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Arena

504974854Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 59m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Aztecs · China
1509
+15
🇨🇳 Mongols · China
1494
+16
🇻🇳 Vikings · Vietnam
1468
+17
🇨🇳 Berbers · China
1403
+19
🇧🇾 Celts · Belarus
1541
-19
🇩🇪 Cumans · Germany
1493
-17
🇷🇺 Bohemians · Russia
1455
-16
🇬🇪 Slavs · Georgia
1453
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,777 9:46 13:40 37:54 ⛏ Fast Castle
41 2,405 10:53 14:56 40:04 ⛏ Fast Castle
38 2,226 11:06 15:17 36:00 ⛏ Fast Castle
32 1,903 12:20 15:58 30:10 ⛏ Fast Castle
30 1,757 8:53 14:32 28:08 ⛏ Fast Castle
26 1,557 7:54 22:58 35:07 ⚔ Towers FC
21 1,217 8:48 19:37 30:58 ⛏ Fast Castle
20 1,205 10:20 15:54 41:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,190 27,705 15,035 9,645 90,575 114,613
37,080 14,985 27,020 2,250 81,335 104,411
25,225 35,235 14,550 5,145 80,155 98,033
38,780 15,530 19,230 5,750 79,290 96,320
15,655 30,723 19,915 1,665 67,958 72,238
21,085 20,020 6,875 2,905 50,885 54,256
21,305 16,515 10,010 1,880 49,710 54,220
15,200 12,906 5,375 1,585 35,066 42,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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