AoeStats
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Nomad

504969254Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 29m 3s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
1564
+13
🇹🇼 Portuguese · Taiwan
1551
+14
1526
+15
🇨🇳 Persians · China
1386
+19
🇫🇷 Persians · France
1566
-18
🇧🇾 Berbers · Belarus
1525
-17
🇩🇪 Saracens · Germany
1456
-14
🇬🇪 Huns · Georgia
1421
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 1,345 12:28 16:01 — ⛏ Fish Boom FC
45 1,297 14:07 18:06 — ⛏ Fish Boom FC
39 1,145 13:10 16:55 — ⛏ Fish Boom FC
36 1,049 15:26 19:49 — ⛏ Fast Castle
35 1,020 12:46 16:36 — ⚔ Fish Boom FC into Scouts
33 967 14:27 19:16 — ⛏ Fish Boom into Galleys FC
32 916 12:51 16:38 — ⛏ Fish Boom FC
30 870 16:48 21:23 25:15 ⛏ Fish Boom FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
7,750 5,590 2,470 850 16,660 16,681
5,800 6,031 3,015 1,660 16,506 16,683
6,240 6,401 1,760 855 15,256 14,987
5,475 6,668 1,895 960 14,998 15,164
6,320 4,499 2,245 460 13,524 13,260
5,375 4,607 1,950 1,315 13,247 13,698
5,900 4,923 1,135 300 12,258 13,446
5,125 4,165 1,800 825 11,915 13,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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