AoeStats
← Majesty

Arena

507117908Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 40m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Cumans · France
2022
+2
🇹🇷 Italians · Türkiye
1397
+19
🇹🇷 Persians · Türkiye
1362
+20
🇹🇷 Romans · Türkiye
1343
+21
🇹🇼 Persians · Taiwan
1604
-20
🇺🇸 Wei · United States
1545
-17
🇧🇷 Spanish · Brazil
1451
-14
🇸🇪 Jurchens · Sweden
1412
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 1,622 8:41 20:37 31:35 ⛏ Fast Castle
40 1,618 10:55 14:17 28:16 ⛏ Fast Castle
36 1,460 10:55 16:59 35:27 ⛏ Fast Castle
36 1,441 10:54 14:52 30:54 ⛏ Fast Castle
29 1,157 11:13 15:45 21:35 ◆ FC into Fast Imp
27 1,081 11:36 15:53 29:25 ⛏ Fast Castle
26 1,050 9:00 17:59 29:38 ⛏ Fast Castle
18 727 10:38 14:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,810 11,251 10,925 850 51,836 59,519
22,725 12,165 10,110 950 45,950 48,726
20,815 12,470 7,830 885 42,000 44,239
17,530 12,373 6,985 3,060 39,948 44,660
17,275 15,065 5,010 980 38,330 45,927
18,095 8,694 7,910 2,800 37,499 41,994
6,500 7,520 5,945 1,300 21,265 22,679
5,975 6,648 2,340 1,180 16,143 17,548
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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