AoeStats
← Majesty

Arena

507108960Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 50m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Slavs · Russia
1641
+12
🇧🇾 Koreans · Belarus
1631
+12
🇫🇮 Ethiopians · Finland
1578
+14
🇧🇾 Persians · Belarus
1551
+14
🇫🇷 Poles · France
2052
-30
🇹🇷 Gurjaras · Türkiye
1405
-8
🇹🇷 Dravidians · Türkiye
1369
-7
🇹🇷 Mapuche · Türkiye
1350
-7
Player eAPM Actions Feudal Castle Imperial Opening
61 3,058 10:37 16:02 29:26 ⛏ Fast Castle
58 2,888 10:49 15:01 29:41 ⛏ Fast Castle
45 2,282 10:03 14:26 34:13 ⛏ Fast Castle
35 1,762 11:26 15:44 29:49 ⛏ Fast Castle
35 1,744 10:33 15:45 34:24 ⚔ FC into Archers
34 1,695 11:06 14:44 30:38 ⛏ Fast Castle
34 1,709 8:17 22:29 34:28 ⚔ Towers FC
28 1,385 11:05 15:48 28:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,720 17,875 19,190 4,850 83,635 86,926
26,060 38,721 12,940 4,650 82,371 85,491
35,755 30,623 13,630 2,355 82,363 87,453
27,245 31,709 14,270 1,150 74,374 100,726
29,320 17,185 21,950 3,100 71,555 78,492
33,990 14,794 14,515 3,670 66,969 75,839
15,400 23,875 14,370 950 54,595 58,046
15,900 13,370 6,755 895 36,920 38,903
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.