AoeStats
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Fortress

508637438Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 58m 52s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Koreans · Finland
1089
+16
🇨🇱 Khmer · Chile
1087
+16
🇮🇳 Japanese · India
1016
+19
🇮🇳 Spanish · India
964
+20
🇨🇳 Hindustanis · China
1102
-19
🇨🇳 Goths · China
1076
-18
🇧🇩 Portuguese · Bangladesh
1066
-17
🇹🇼 Franks · Taiwan
1052
-17
Player eAPM Actions Feudal Castle Imperial Opening
52 3,075 10:12 14:59 28:01 ⛏ Fast Castle
35 2,084 7:38 12:01 28:00 ⛏ Fast Castle
31 1,834 7:15 11:21 30:06 ⛏ Fast Castle
27 1,598 7:40 11:44 27:43 ⛏ Fast Castle
27 1,576 8:50 12:47 22:16 ⛏ Fast Castle
23 1,359 8:21 12:26 29:53 ⛏ Fast Castle
21 1,242 7:47 11:46 26:16 ⛏ Fast Castle
19 1,101 8:01 13:27 28:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,415 49,072 25,030 7,945 124,462 136,857
34,430 27,910 27,215 1,435 90,990 132,059
31,770 34,620 14,565 5,405 86,360 101,430
31,615 15,015 21,950 4,250 72,830 80,146
19,880 23,740 25,655 2,570 71,845 77,449
32,650 16,190 19,725 2,290 70,855 90,806
39,150 18,690 11,920 500 70,260 82,832
17,825 21,615 16,320 4,240 60,000 70,381
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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